Don’t Push It
Don’t Push It explores how algorithmic interfaces shape everyday behaviour through systems that appear convenient, personalised, and neutral.
Using the familiar structure of self-service ordering screens, the project examines how recommendation systems, interface design, and repetitive prompts gradually influence decision-making while creating the illusion of free choice.
Through distorted compositions, repetitive visual language, and Riso printing processes, the project visualises the overwhelming and immersive experience of contemporary overconsumption.